Ok cool thank you Gil I have a bit to do before I set this up but I will make a dummy project and play with it a bit so when I am ready I will be right to go
one thing My char will be a blue mage who will learn blue magic from mobs only
also I wan…
I imagine I would cast charm and a random % chance to succeed charm would be cast like a Sabotage spell/Ability with chance to tame and or capture cast like poison but not do over time damage but succeed or not if succeeded pet/mob would be added to…
Hi I was just wondering if I can use this to make a Charm ability instead of summon as my two main chr's will be Beastmaster Bluemages I may add a summoner to though I have Heart particles ready but not sure how to add another ability.