Piako

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Piako
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  • gamingislove said: Yes, that's possible by using control maps and the ability's requirement settings (ability combo settings). E.g. if you want a combo ability A > B > C by using mouse button 0: - set up a control map which has 3 keys (your m…
  • Piako said: OK I can do a combo attack.(By using force index in control map if this needed why you not tell me first) Next I set limit time in Attack02,Attack03 to 1 sec but it still perform even time pass around 5 seconds (I mean still combo even I…
  • Can you tell me that is what asset? How you handle ORKDamageDealer or just animation and everything will work? Thank you.
  • After all can you give a example for setup combo with a button ? It look like attack index not reset how to reset this by time
  • OK I can do a combo attack.(By using force index in control map if this needed why you not tell me first) Next I set limit time in Attack02,Attack03 to 1 sec but it still perform even time pass around 5 seconds (I mean still combo even I walk around…
  • I also try this -Combatants-->Combatants-->Attacks&Abilities-->AttackSetting -I Add 3 base attacks with 3 new abilites ( Attack03,Attack02,Attack01) -Add control key in control map -3 ControlKey(0-2) -Same input(Attack) -Action…
  • Hi I try this about a week but nothing happen. Can you tell me clearly what I need to do step by step or this is too hard for explain ? I already do -Copy AnimationType Attack to Attack01-Attack03 -Copy Animation Default to BladeDefault -Add …
  • Hi I again I try to find "ability combo settings" but I found only ability and I see "Abilities is" I read descriptions 4 of them it look like not relative with "ability combo setting" Could you tell me more about details?
  • Oh it work! Sorry for spam a topics I don't know target and attacking are relatives.
  • the physical range are you mean model?
  • Thank you. I would like to ask about details. Can I create combo system [Combo by ClickMouse0 (ex slash sword combo)]Where I can learn this system(Or I need to do this by battle event)? How I set DamageDealer Range for each weapon (are box collid…