@Keldryn, The prototype is interesting. I'm considering to use Motion Controller or Invector with ORK. It's really good if you can share the prototype :)
BTW, Instead of "run to base" like ORK tutorial, I want to perform "jump to base" like Final F…
I've turn off the collision of Rigidbody component for all combatants but only some of them fight. A lot of them move foward but don't attack the enemies. Have you see that issues or all the combatants attacking their enemy when you trying ?
There…
Thank Gil for updating.
I've disabled Use Battle Range, Use AI Range and Use Move AI Range and the ally group and enemy group moving forward each other but they don't fight, just standing ( you might try to check several times if the first time wor…
I've attached the project there:
link removed
To see the issue , you run a new game and use mouse to move a few steps a head to start the battle. (I don't know why the AutStart does not work but start with trigger works)
To avoid the issue, you ca…