The context is a customization menu of sorts. I have a menuscreen setup where it displays a prefab view of the currently selected menu user, aka shows their model.
The combatant/menu user has various conditional prefabs set up, based on a variable.
I then have a button list that when pressed, triggers a schematic. All the schematic does is change a variable and that variable should trigger the conditional prefab change and then have the new prefab display on the prefab camera view portrait, but it doesn't, that's the issue.
The menuscreen is not paused, or freeze paused of any kind either. The conditional prefab does not have any other requirement other than the int variable requirement, just the 1 conditional prefab with the int variable requirement and then the base model.
The thing though is I know the conditional prefab requirement checks out because after I close the menuscreen, the combatant's prefab will change to the conditional prefab as defined. So the button list when pressed, does trigger the schematic and the schematic does set the int variable correctly which does trigger the combatant's conditional prefab.
In the schematic, I also tried "reloading" the scene, thinking maybe it would refresh the changes, no luck on that either.
The issue is it doesn't trigger during the menuscreen, the prefab view does not update and since I am trying to set up a customization menu, then obviously the prefab view/portrait needs to be updated after you change the face/body part etc and reflect it correctly after you press the button list, but it doesn't.



