I haven't tested it thoroughly yet, but it looks like I was able to get the pause working by setting the Makinom timescale to 0 when the dialog pops up. Since I'm using Ork 3 for everything it stops my enemies from moving and I'm guessing since I'm …
I'd like to request Combatant Spawners that can spawn more than once. Ideally I'd like to be able to have it spawn at an interval. For example every 30 seconds the spawner activates and spawns more dudes. This would be great for anyone trying to mak…
In ORK Editor window, it would save me a ton of time scrolling, if there was a button at the top to collapse all tabs. Right now you have to manually collapse each one (easily in the tens) and it doesn't save which you've collapsed if you have to cl…
The event steps Game Variable Fork and Check Game Variables are bugged
if you want to compare value against a local variable, you can't specify if it is global or local, and it only looks at global variables. In my examples here, I'm checking MaxHit…
Sorry for the late response, I was away from my computer for a few days. If I lock the x and y rotation then it doesn't rotate at all, it just stays still. It seems like the issue is when an object is rotated towards a target, it wants to rotate it …
Thanks for the response, sorry it took me so long to get back to you. The Invert turn order sounds like it could be what I need, but it's only available for classic turn based mode and I'm using multi turns.
To figure out why Invert isn't availabl…