dragoonleaph

About

Username
dragoonleaph
Joined
Visits
281
Last Active
Roles
Member

Comments

  • Thanks GiL, my team decided it was best to go with Rewired. I got Rewired working in 3 days, between a host of other tasks, as opposed to the 3 weeks it took to bang my head against the wall with the New Input System. Good lesson in both coding and…
  • Yeah, I tried looking for the scripts I was getting errors about, but they're all .dll so I went back to Both and left it there. As for the custom controls here's the ORK setting: https://drive.google.com/file/d/14f3SajvNXxJ6Hd7SAK_EyNyHzDlHQM4p/vi…
  • So with the help of one the coders on my team I was able to get the custom control script functioning the way it should. Now I'm just left with one of two problems to resolve which hinge on a particular setting. In Project Settings>Player>Othe…
  • Thanks for that info GiL. Time to level up my coding skill and get this working.
  • I'd love to chime in here and ask if there's an example of using the new input system via the Custom Input origin? Or maybe if someone knows where the script is that holds the actual functions for the action inputs? I haven't been able to locate a …
  • Awesome Gil, thanks for that info. I'll try it out and report back.
  • Gil, Thank you so much. I works just fine when I run the game. Now I can keep going with systems creation!
  • I solved this by realizing that I had a backwards understanding of 2D sorting layers. [facepalm] My background layer was in front of the combatant sprites. Well, lesson learned.
  • Thank you GiL, this looks like it works for what I'm doing. I appreciate the help!
  • @gamingislove Thank you so much! I just downloaded that version and updated my project. I made the formula, but I don't see where to use it in the Status Value tab. I'll look around the editor, but in case I don't find it, how do I utilize the form…
  • I just messed around with ORK and found another thing that could be a really helpful feature. Is it possible to have an Is Sub Type bool for Status Effect Types just like the ones for Status Types? If I have a bunch of different poison effects list…
  • Hello @gamingislove, I have a couple of requests that I'd love to see in ORK for making a level-up system similar to what the KOTOR games used. 1) I'm echoing a request made a long time ago to add support for using formulas to determine the amount…
  • Sorry if I'm necro'ing this post, but could you please elaborate on what non-ORK event system you deleted? I'm having this same problem (shop simply stops responding when getting to the quantity selection). I followed the tutorial to the letter, tr…
  • @gamingislove So how would someone go about creating a battle system using something like Action Points, wherein only the characters in the player group can use three different base attacks (like a light, medium, and strong attack), where each typ…