Hi,
I'm having trouble with Individual HUD blocking raycasts no matter what. I've disabled "Cursor Over" setting in the GUI Box settings. I don't have any Click Actions or Show Tooltip checkboxes on in the HUD settings. But when looking at the gameobject in the canvas, it always has "Block Raycasts" enabled.
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My menu breaks if the user selects buttons out of order, so it would be extremely helpful if this could be fixed.
Sorry about getting back to this so late - the Block Raycasts option in the canvas group shouldn't really have any impact on regular (physics) raycasts or any of ORK's raycast functionality.
Are you actually experiencing an issue where something can't be clicked or raycasted below a GUI box that hs Cursor Over disabled?
@braytendo
Using the new UI, that's mainly up to your UI component's setup - e.g. if your button doesn't have a selected or highlighted color setup, it isn't highlighted on mouse over.
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I solved the issue this time by using image events instead of UI button prefabs so there's no buttons to be clicked on, but this still seems like a bit of a bug.
HUDs can't be focused anyway, and the Cursor Over setting is just for handling if you can click/raycast things below them or not.
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I have exactly that problem "Are you actually experiencing an issue where something can't be clicked or raycasted below a GUI box that hs Cursor Over disabled?"
I wondered if you had any solution about that, for now I had to change the box and other things so it wouldn't overlap but it seems unnecessary wasted time. I wish I had a better solution in the future if I ever come across that problem again.
Thank you for any answer :)
Are you using ORK 2 or ORK 3?
Things are very different regarding UI and this thread dealt with ORK 2 :)
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Otherwise, please post a bit more details about the issue you're having and what your current setup is.
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So since i needed custom tooltips i had to make my own with unity, it works with raycasts to be able to show the tooltip. The ui box was over the elements showing the tooltip when cursor is over it, thus blocking the raycast and preventing the tooltip to show.
I tried disable "cursor over" and it never worked until i just changed the box's size to prevent it to be over the elements and then the raycast was possible and the tooltip would appear.
So i was wondering if there was another way besides changing the size. You seem to say that the option cursor over is supposed to do that but it didn't work for me, is there some other thing i might have been doing wrong?
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