GiL, I just want to verify if this is currently possible. You said it's possible to do a day/night cycle with ORK. Is it possible to do so that certain monsters only appear at night and disappear during the day?
In detail it'll depend how you're doing your day/night cycle - e.g. when using a (float) game variable for the hour of the day (let's name it 'hour'), you can add variable conditions to your battles/enemies/spawners (whatever you're using in your game) and make them dependent on the hour of the day. Like, night would be 'hour' > 20 and 'hour' < 6 ... or something like that :)
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Great to know that it's possible. Thanks for the explanation! I appreciate it. Since I'm still weak at using game variables, I'll wait until you eventually get to that part of the tutorial so I can have a better understanding of it.
In detail it'll depend how you're doing your day/night cycle - e.g. when using a (float) game variable for the hour of the day (let's name it 'hour'), you can add variable conditions to your battles/enemies/spawners (whatever you're using in your game) and make them dependent on the hour of the day.
Like, night would be 'hour' > 20 and 'hour' < 6 ... or something like that :)
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Since I'm still weak at using game variables, I'll wait until you eventually get to that part of the tutorial so I can have a better understanding of it.
Resolve, and close :)