Above is the style of menu I want in my Game is this possible with ORK?
A Ring-Style Menu With an Icon key is called with a button press and shows up around the current controlled character.

http://www.gamefaqs.com/snes/588645-secret-of-evermore/faqs/14217

Above in the link press ctrl + f and search Main Menu Ring the fourth choice down has a breakdown of what the menu cycles are and what is in the Main Menu Ring.

Button 1 press - pauses game and opens the last ring menu the player had viewed or if in a sub-ring menu goes back a menu (i.e. Equips>Weapons>Swords from Swords ring-menu will go back to Weapons ring-menu)
then, if one of the the Main Ring Menus is open
(Main Menu^Abilities^Equips^Consumables) 2nd call closes ring menu and un-pauses game

Up and Down keys - scroll through Main Menu^Abilities^Equips^Consumables

Left and Right keys - scroll through the current menu selections

Button 2 press (Action Button)- Selects whatever is in the brackets of the ring

Button 3 press - opens an allies Ring Menu around AI controlled ally character with there personal AI Menu options (i.e. Ally Main Menu^Ally Abilities^Ally Equips^Ally Consumables)

If so how would I get started achieving this?

Any help will be greatly appreciated!

Thanks
Post edited by relenting_1 on
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