Quick question here. I have an event that is a dialogue that loads another scene where there is a battle. I have it storing the previous scene, and when the battle is over, I want it to continue the dialogue. I have it working so it returns to the stored scene after the battle, but I can't figure out how to make it so the dialogue continues. I tried showing the dialogue in the end battle step, but that only lets you have battle groups talk. Is there a way to have the original event so it comes back to it after the battle results?