So I'm making a game with combat very much like the Megaman Battle Network games. Here's an example:
Could this grid battle system possibly be extended to include that gameplay style? If not, would it be possible to modify it myself to achieve my desired results or would it be more reasonable to do it all from scratch? I'm pretty good with C#, but this is a rather complex system for one guy to create :P
Gil's out of office for a few days. He can best answer your question. I think it probably could be extended to include that style. You also might be able to modify it yourself.
It might be possible to build something like that with the new grid battle system.
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Status Report Making good progress with the move command, which will soon allow testing real grid battles :)
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Planned on releasing the next beta last week but ran into some issues while testing (e.g. AI movement on the grid crashes in some situations). They should be ironed out soon, I should be able to release a beta next week.
As mentioned earlier, I'll be moving soon, so I'm currently also busy with getting everything ready for that, less time for development :)
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
The 2nd beta version is here - check out the new article on all the new stuff.
This version already allows testing fully working grid battles - excluding some features :)
Post edited by gamingislove on
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
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Personal Twitter: https://twitter.com/AMO_Crate
I make RFI! https://twitter.com/NootboxGames
Could this grid battle system possibly be extended to include that gameplay style? If not, would it be possible to modify it myself to achieve my desired results or would it be more reasonable to do it all from scratch? I'm pretty good with C#, but this is a rather complex system for one guy to create :P
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Making good progress with the move command, which will soon allow testing real grid battles :)
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
---------------------------------------
Personal Twitter: https://twitter.com/AMO_Crate
I make RFI! https://twitter.com/NootboxGames
As mentioned earlier, I'll be moving soon, so I'm currently also busy with getting everything ready for that, less time for development :)
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
---------------------------------------
Personal Twitter: https://twitter.com/AMO_Crate
I make RFI! https://twitter.com/NootboxGames
This version already allows testing fully working grid battles - excluding some features :)
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!