I'm trying to get a real-time battle enemy to run towards me and attack within range.
I've followed the tutorials exactly and the Move AI, Battle AI, Target Position Check settings are all the same.
At first the enemy would attack in just any direction at any distance.
I fixed that by setting the Target Settings for his attack to Enemy-Single.
The enemy patrols without issue.
But once he sees the player, he keeps starting and stopping as he advances.
Once he's in melee range he behaves normally again.
Thanks in advance as always.