Hello everyone, i am trying to create a mobile analogue using Control HUD with control type joystick. The problem is that whenever it receives it's first input, it drifts towards right, not minding the position where the touch is coming from(even if is from opposite direction). It makes the player to move towards right first, each time the analogue is touched. I expect the player not to move or change position till the analogue is dragged towards a specific direction. Below is my setting for the control element.

Control type joystick
Input key Horizontal
Axis type Horizontal
Invert axis unchecked
Input key 2 Vertical
Invert axis 2 unchecked
  • Hm, not really happening on my end - can you send me a small Unity project where this happens to contact@orkframework.com?

    Just a scene with the HUD and a dummy player should be enough.
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