Unity 2019.1 is finally here - and so far, both ORK Framework and Makinom (using versions for Unity 2018) seem to work without any issues.
I tested some demo projects and also tried compiling with the new Unity DLLs, so it seems like a special version for Unity 2019 isn't needed.
Let me know if you run into any issues!
New updates for ORK and Makinom will be out later this week :)
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I'll have to wait a while longer though, since 2DTK got completely borked by the new prefab system and is still getting fixed (ugh).
Keep up the great work, GiL.
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Perhaps something major changed between 2019.1 and 2019.3? Or of course I am doing something wrong, but the tutorial steps are not difficult and I have tried creating the sample game several times.
2019.1 and 2019.2 are supported, though, so I'd recommend going back to one of these official release versions.
I think they're moving some functionality into packages in Unity 2019.3, so missing features might be fixed by importing those?
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
To help with possible future version problems I loaded up the none working test game I had made with 2019.3 to report the error messages as a help and today the game worked, I could even add the guiscreens now and get no errors reported. So no idea about why the same project did not work yesterday.