Is there any way to check attack index?
I have basic attack 1 and basic attack 2, and I want to use different prefabs on them.
Can I do it by checking variables?
  • Since using multiple base attacks needs you to define the used abilities, you can simply use different abilities that are animated differently (either using other battle events or prefab overrides).
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  • Thanks, I did that.
    I was just wondering.
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