I have a 2d game setup with ork, i use a custom player controller and camera controller. I have implemented grid battles and everything seems to work fine (highlighting, combat, etc,...).
However movement doesnt work reliably, sometimes it works, sometimes it doesnt move and keeps hanging on the move command event.
I dont use the player controller to move the character when in battle, so it just uses the transform component.
The horizontal pane is also set to XY in the game settings.
Things i found:
Enabling secure move on the change position node fixes the problem but makes the movement look bad. The character moves for a bit sometimes, or just teleports to the target.
Sometimes, with secure move off, the combatant does move correctly, sometimes it doesnt, i dont really know the reason why.
Any idea what the problem could be? Or a way to make the movement with secure move smooth?
Thanks in advance!