Trying to add out of combat abilities for party characters. The battle system is turn based.

Example: Paper Mario Hammer/Ground Pound/ etc. (Can hit certain switches, uncover secrets, progression upgrades)

One feature I'm particularly interesting in replicating is a "First Strike" system where you perform an extra attack if you hit an enemy out of combat (and vice versa)
  • one idea could be to add an ability and set it to be used in field only.
    once that ability is used on a target, set a game variable that you have performed a first strike
    once the battle starts check the first strike variable and give the player an extra turn in battle event
  • Thank you for helping out on all of my recent questions. :) It is invaluable I really appreciate it.
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