Is this possible? Similar to randomize stats on items.
  • edited March 2021
    Should be possible with the battle events used by the item.

    E.g. use a Random node and add the abilites you want via Use Battle Action nodes adding the action as Sub Action.

    If you also want to include abilities that are not available to the combatant, you'd need to use selected data (i.e. not via Random onde). The Select Ability node can also create abilities for use, i.e. add all the abilies you want to selected data (e.g. to the key abilities) and select a random one with a Select Selected Data node. Use a Use Battle Action node with the randomly selected data (still as Sub Action).
    Post edited by gamingislove on
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