Hello, how can i access the weapons of the actual combatant in his inventory, my final goal is to make a quick equip with the controller, for example right arrow equips weapon at current index +1 and left arrow equips weapon at index -1 and down arrow unequips weapon etc, thanks for your answer
  • I don't think this is possible like that out of the box and would require some custom scripting. E.g. keeping a separate list of your equipment somewhere and equip from there.

    You can register to event handlers in the inventory to get notified of inventory changes, e.g.:
    combatant.Inventory.Weapon.Add += YourFunction;
    YourFunction would take a single EquipShortcut as parameter.
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