I'm prototyping my battle system which is setup as follows: turn based, classic, dynamic, multiple actions per turn (AP based).
The battle menu only shows when an input key is pressed.
The problem I ran into is the battle menu closing after I select an action. I want the battle menu to stay open until the end of a combatants turn.
Thank you,
MMalone
I'll look into adding an option to reopen it after selecting an action.
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Thank you,
MMalone
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Edit: I made a work-around by using a fake menu screen for abilities that just displays a texture version of their sprite icons underneath them. The deception is flawless, and no one will ever know what a hack-job my UI is.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!