I bought ORK3. I'm learning a breakout tutorial for Makinom.
I want to display the HUD at the beginning of the game.

I know that if you add Canvas, HUD, and Text Content to the Hierarchy before you start the game, you can see the rest of your life.
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Is it possible to make this HUD start to appear after pressing the Unity game start button? Without creating Canvas, HUD and Text Content in advance.
And don't use Schematics.

I was wondering because I found this explanation.
Makinom > UI > UHDs > HUD Settings > Auto Display
Auto Display: This HUD will be displayed automatically when the game is started or loaded.
If disabled, you can call this HUD in schematics.

I actually tried it, but the HUD didn't show up.
I will leave some pictures of that time.
In any case I love ORK.

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  • The breakout tutorials have a part focused on the UI setup where you learn about doing this.

    In short:
    - you set up your HUD in the scene and make a prefab out of it (not including the Canvas)
    - you use the prefab in UI > HUDs to set up the HUD and when it should be displayed
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  • Thanks to your answer, I was able to solve the problem.
    What I had been worried about for hours was resolved.
    thank you very much.
  • I found out why I got lost first.
    At first I was watching a breakout tutorial for Makinom1.
    I found the correct tutorial for Makinom 2.
    I apologize for the trouble.
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