edited January 2023 in ORK Support
Canvas Group - Alpha fading in legacy animations doesn't change in running game at all when loading ORK Menu. It changes in Unity animation, but when I start the game, it always stays at 1.

UI Color Changer is in the UI Box gameobject.

How do you achieve a simple fade?
Post edited by Machal on
  • You can use schematics to do that - check out this tutorial.
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