Greetings! Sorry to bother you with my problem once again! In order to do certain tasks that could not be handled by ORK directly, I have coded a couple of functions to complement those provided by the plugin itself. One thing that have been giving me a headache, though, is how to instantiate and refer the newly created HUD to a certain combatant via code. Basically, I want to create a new instance of a HUD inside a game object (another HUD), and link this new HUD to a specific combatant so it can get data provided to it (such as combatant name, max and remaining HP, the usual stuff). Is it even possible to instantiate a HUD via code like this? Thank you for your time and consideration!