I had my rig hooked up to a 32 inch. It was still only 720. Over 10 MS response and the refresh was awful. I am looking at getting a better monitor but tough time finding one with everything I want.
OK, so I saved my projects and I can increase the size of them. I recorded at 768 so I will upload them at 768. I don't have a 1080 monitor (don't ask why that is a whole different story). I should start to get them up tomorrow. Since they are just …
Long story short. My kids broke my mic. I got a new analog one. Analog doesn't work with Windows 7. Had to fix my usb mic. Going to get a new one soon. Updated with some new videos. Joined 2007 and got a you tube channel. Check out the Ork playlist.…
I tried both ways and they both produce a (clone) but that is not what is being passed through to the 'is Target' of the KGFMapSystem. Also the clone is added to the scene but not listed under the combatant.
Ok so I did that and it works and works well. However I don't know how to save it so the mapSystemTarget is attached to the player every time I start the game.
I dunno everything seems correct. i decided to download another character. I popped him in and he works just fine with no issues at all. At least I have a player that animates now.
After creating your level,
1. add in the details
2. add in the details
3. add in the details
Did I mention the details? It is the most important part of level design that almost no one does it. It is easy and sets your game apart from the rest.
I am trying out the demo. i keep having issues with the timed battles around the mountains. The first time I went into battle, I lost all the terrain. The characters fell and the game froze. I tried to recreate the issue. The second time I got near …