Azrak12

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Azrak12
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  • So I know it has been long but me and the friend I have been working with have been quite deep working on the sprites and all of that to get the UI done and of course writing more lore and stuff for the enemies,however I have hit a wall now. So we …
  • So I have checked and it seems there is nothing wrong,the player is animated and he does moves,only the enemy seems to suffer this problem where any animation gets stuck and never swaps or keeps playing I did further checking,I can play the attack …
  • I am using mecanim for animations,I have the speed forwarded following the 2d grid based setup for the princess. as for the fixed update I will look into that seems like that could be the issue
  • So I have been making progress!, but now I am once again stuck. Finally everything is working together as intended except for one detail I cant seem to figure and that is my enemy wont play its move animstion. He is pretty much a copy of the playe…
  • Currently my problem now is mostly getting the enemy to also move without it becoming too wonky on its own using the AI but I have been making some progress, my only question for now is if there is a way for the attack to be animated as in not the p…
  • A quick update and maybe tip on the project,I made the player have a base "weapon" empty object and that one has a child that is actually the equipment displayer,that way the movement of the player doesnt gets all wonky once it rotates to show the a…
  • I am using Mecanim but now that you mention the exit part and the Idle frame im going to take a loot at that too,seems like that might be whats causing the problem
  • Hey so I finally am almost having everything imported and I got the animations all done,but now I face a problem,my player has only one idle sprite "facing the player" that all works and he can move and all but whenever I press any movement key he s…
  • Alright got it all working!,now time to do the hud and everything should be good to go from now on,thank you very much this is making it easier to port everything over!. Of course with unity and ork I can make everything way fancier so I am excited…
  • Also another small question,I got the attack schematic done,weapon shows up and the player can move,it hides and all,but how do I make it be in 2d?,I sadly cant seem to find a way to make the rotate to work on a 360 rotation around the player Edit:…
  • Alright I managed to do the player movement and everything seems to be going smooth,before I keep going and sorry once more if this question sounds dumb but is there a way I could have enemies "explode" into loot?,say when the player defeats one the…
  • I actually was planning to use the 3D tutorial to set it up, with what you have told me now It seems I am going in the right direction thank you so much!
  • Thank you very much!,I am currently working towards getting that done once I finish up the tutorial

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