Thanks GiL, I tried what you said but not sure what I'm doing wrong.
I only have 2 events in the game right now , start game event and the battle start event.
The scene only has a Grid and Battle component set to real time, and of course a gamestar…
@gamingislove
I thought it was my custom script too but then I tested ORK Add Combatant Component to an Enemy & and tried spawning enemies with a Combatant Spawner. Then go in game kill the enemy then it drops loot, I save the game with the lo…
I've been using custom scripts to make several custom systems. I'm dropping items from direclty from ORK and not from player inventory or loot.
My scripts have functions that use, I believe you fixed the Save/Load Item Duplication bug when droppe…
I would be willing to pay for this service no problem!
If it is fully integrated of course. Something that sends Orks status values and varables over the network would be awesome!
@gamingislove I'll definitely keep in touch with you ! We hope to have a have a private demo by the end of september and public tech demo by the end of October fully polished and ready. During this time we may need some help on Ork side if we run i…
This is completely understandable. Next year I hope to pay from some commisional work so that should help. Look I think you need a successful game to support Ork or makinom which will bring you more exposure/marketing , my game studio is developing …
thanks @gamingislove , I was going to use your combatant spawners for my farming system, but I figured out a better way of making a farming tile system using Ork's events and object variables. Your event system is really flexible, and I'm learning …
I don't think Ork Framework is setup to do any Networking. Even with makinom plugin , it wouldn't be able to send ork framework info over a network. That would be great but I don't believe it's possible.
@gamingislove thanks for the reply !
1) What I'm trying to do is spawn enemies one at a time by player interaction. So if the player interacts with a certain object it will spawn just one enemy and then later the player interacts with that same ob…
Thanks @gamingislove , I'm willing to pay for a way to drop items into scene with rotation and position! Just let me know :D!
I deactivated all my building system scripts and it still seems to duplicate all dropped items from inventory & Scen…