There is a Demo available for download on the page right now!
You will find it on the front page: http://breakage.pesi.ninja
All reviews/first impressions/suggestions would be very much appreciated if anyone would take the time.
Thanks!
I found the error....
Apparently I had examine target cell combatant ON
and in the examine settings I had "use bestiary" ON
But im not using bestiary settings, so the error stopped the target indicator from displaying
:)
Yes I am talking about the cursor/blinking in the target selection.
I actually noticed some error messeges in the Unity Console when I select a combatant.
NullReferenceException: Object reference not set to an instance of an object
ORKFramework.Be…
The Objects are scattered around a map. They all have their own SceneObject Component, and an EventInteraction Component and a SphereCollider. They are all linked to a different SceneObject from Ork-database (World->SceneObjects). These sceneobje…
Hallo Gil,
I added a small fix into the Framework. I have a "Rotate Camera Around" Event in my BattleEnd Event, but after the battle the transform is deleted (its PlayerGroup center) and I get a stream of errors. I therefore modified the line 210 in…
Thanks for reply Gil,
Just want to tell you how impressed I am with the OrkFramework and I have been having alot of fun with it for the past month. Almost finished my first Demo of a game already :) .
This issue is strange indeed, the equipment p…
Thanks Harry, but I am actually testing in-game. I set a variable on an ability, and call the variable "damage", than I create a formula to calculate the damage, the formula simply returns the varaible "damage" from the selected object with key "act…