Followed the instructions and got that working, however now it seems to be adding back a random amount that's always 2 or 3 less than what's specified here and I have no idea why as i'm not using a formula/percentage or manipulating the User's MP an…
Update: It looks like it checks if the user is under the status effect when I have the Use Requirements set to "Target", not the target.
Same thing happens when I tried the check in "User Changes" with the Use Requirements being "Target". It only f…
Took a lot of trial and error but got everything working! Still need to clean it up but here's the gist for posterity.
Import Save is from MainMenu, Export Save is called by an event, and OpenFileWindow is a simple custom class to open/save files b…
So I dug around the API Docs + forums and figured out a solution, however when I call ORKFramework.ORK.Game.LoadGame(saveData) nothing actually happens.
It's not throwing any errors and any test code I put after it executes so i'm not sure what's …
So i've managed to save files, load files, and even change the read/write directory for my custom save solution, however i'm stuck at actually importing saves because once I get to a save file ORKFramework.ORK.Game.LoadGame(_gameData) needs the _ga…
Alright I'll give that a shot
Thanks for the quick response and help!
Appreciate all the work you put into this and i'll throw your patreon a little love