Hello, I read from the product description: "The latest version supports Unity 5.6, Unity 2017 and Unity 2018. " Trying on a brand clean new project with Unity 5.6.6, the ORK Editor breaks with the following loop exceptions:
TypeLoadException: Could not load type 'UnityEditor.PlayModeStateChange' from assembly 'UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. UnityEditor.EditorWindow:GetWindow(Boolean, String, Boolean) ORKWindow:Init()
TypeLoadException: A type load exception has occurred. ORKFramework.Editor.ORKEditorWindow.OnGUI () System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Seems to me it doesn't support 5.6.6 after all Any hints?
If you've downloaded ORK with a different version than 5.6, you need to delete that downloaded file (should be somewhere in your user data, e.g. in Windows 10 in AppData/Roaming/Unity/...) and download it again with your Unity version.
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Yeah ... it'd be great if it'd be smart enough for that ...
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It's easy to have two versions of Unity on the PC.
Any thoughts on what version of 2017 is the most stable?
Not going to 2018 yet as my favorite procedural terrain editor has a killer console warning with 2018.
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