Hi,
Trying to add out of combat abilities for party characters. The battle system is turn based.
Example: Paper Mario Hammer/Ground Pound/ etc. (Can hit certain switches, uncover secrets, progression upgrades)
One feature I'm particularly interesting in replicating is a "First Strike" system where you perform an extra attack if you hit an enemy out of combat (and vice versa)
once that ability is used on a target, set a game variable that you have performed a first strike
once the battle starts check the first strike variable and give the player an extra turn in battle event