Hello. I have been modifying and building the dll of Ork Framework 2 in Visual Studio to suit my needs on window 10. Recently, I migrated my entire development environment to a MacBook, but when I tried to load the project and build it in Rider IDE, it says I cannot build because .NET Framework 3.5 cannot be installed. Is it not possible to build the Ork 2 source code on a MacBook?
*According to the .net website, it seems that .NET 6.0 supports ARM64 from its version onwards. Should I consider using another solution?
The source code project comes with the DLLs from Unity 2018 (the lowest supported version), which doesn't support newer .NET versions.
You basically just need to change DLL files you find in bin/References/Unity_2018 in the source code project for a newer Unity version's DLL files.
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I always test compilation with new Unity versions to ensure compatibility with new versions.
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