I've been curious for a while now about the way in which the raycast system works.
I've gone into a test scene and attempted to click on a chest that I turned into an item box.
When I try to click on the item box it will only register 1 in 2 clicks.
That is including walking around the object.
By the way, this is for a 3rd person over the shoulder rtsrpg.
Thanks again my fellow ORKanites.
Also, if the chest is an item box, it also reacts to clicks through the component functions.
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