Usually you'll use the event system for that - add a prefab to the event's settings and use the Spawn Prefab step to spawn it on the actor (the combatant). You'll be able to set up a child path there.
You can also use status effects to do this :)
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You can also use status effects to do this :)
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!