edited August 2015 in ORK Support
I have this script that doesn't involve in ork's base animation it is a push/pull animation,how do i set it up and in what layer should i put when i set it up along the default animation?
Post edited by Alex1234 on
  • You can either use the Legacy Animation step to play it directly in the event, or go the combatant animation way - creating a new animation type and adding the animation to the combatant's animation settings to use the Combatant Animation step.

    If it's only used on rare occasions, it's probably easier to just use the legacy animation step, but if it's something that you'll use more often, use the animation type way.

    The layer should be above your idle/move animation's layer, otherwise it would be overruled by them.
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  • edited February 2015
    ok thanks! :)
    Post edited by Alex1234 on
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