edited February 2015 in ORK Support
When I create the player's combatant and assign the prefab, ORK spawns the prefab in the start event at the specified location.

Is there a way (perhaps through the search objects event) to use a prefab that is placed in the scene during development? i.e. I drag the FPS controller into the starting scene to be used as the player prefab.
Post edited by gamingislove on
  • You can use the Set Player step to do this, but you need to add a combatant to the game object first (e.g. using an Add Combatant component).
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  • Thanks. I'll play around with that step.
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