I create an animation type for victory, and add a victory animation. My player wins the battle, and plays his victory animation, just like expected.
However, I don't see anywhere that I set this. Is this something internal, or am I just missing it. I scanned all my events, and can't find it in there.
The reason is, I want to manually control this in the BattleEnd event - change the animation, then reset Mecanim when I am done so my state tree works.
The victory type is automatically played for the group winning the battle - if you don't want to use that, you can simply create a blank animation type that doesn't play an animation and use that for the victory type.
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