edited February 2015 in ORK Support
I'm wondering if it's possible when a character deals the final blow, for the death animation to play straight away instead. Right now, using the same battle events as in the tutorial, when an enemy is killed they will play their damage animation and then play their death animation.
  • edited February 2015
    Yes, that's possible - there's a Death Immediately option in all battle system type settings :)
    Post edited by gamingislove on
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