I'm having a problem with an event. I have an event where the player can choose their character and that character uses the join active group step to join the party. Then the player can adjust some stats by calling a status value upgrade menu screen. After they adjust their stats I have a confirmation screen where they can go back to the beginning of the event if they
aren't happy with how things turned out. I use the steps change class, forget ability tree,
initialize to level and leave active group to reset the character and loop back to the
beginning of the event.
The problem is that when I go back to the beginning of the event and the call menu steps are
activated, the menus are still referencing the character who has left the group and they all
show up blank, despite the join active group step being run again. Is there any way I can get
the menus to refocus on the character currently in the active group?
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
When I use this event to add more characters to the party (a separate event that uses the same steps but uses party member index 01 instead of 00) the call menu screens still reference the first character I added to the party.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!