edited September 2015 in ORK Support
I'm using active combat and have a nice skill bar working. The only problem I'm running into it when an ability goes on cooldown (using the 'Reuse Settings'), the button stays visually the same. I'm not for sure if there is a setting I am missing or if I need to script something together to show the ability is on cooldown.
Post edited by Amazastrophic on
  • There's an Inactive Color setting in the Shortcut HUD element for that, but it's currently only supported by the legacy UI.
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