I would like to make a dialogue appears in two boxes.
At first you should see the content of the dialogue.
A second one - possible answers to choose from.
It gave that to do this, if two dialogues show at a time. But to display text answer, you need to choose the "Next" which closes the window with the content.
Is there any possibility to divide the dialogue into two windows?
Or to the previous window was displayed until you close the next?
to get to Mars
to escape the farmer
because she could
And then if you tap on any of those answers either you get a bong you're wrong and nothing happens or a bing you got it and something happens?
Or are you trying to do something else?
Also, there's a Close All Dialogues node for closing all dialogues that have been opened by the event.
Another solution would be to just put everything in a single dialogue, making the UI look like 2 boxes (GUISkin/prefabs).
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