I'm working on some AI where NPCs search for items. I can store the name of an item in a string game variable, but there is no way to pass it to an event's Actors or the Search Objects Step. Both require a string to be manually entered into the Search Name field.
Am I missing something? Is there a way to pass a string? I ask because I don't want to create 100+ Events for 100+ items, when a single event would do the job.