Hi,
I'd just stumbled upon this Framework two days ago, and I must say this is a God-send for anyone who likes to design and create games without expert level of scripting. Cheers!
So my first question is, is it possible for each combatant to have his or her own small inventory of say, 6-8 items, that could be both equipment and item? For reference, it's the system that the Fire emblem series uses. If so, how would I go about implementing this?
For limiting the space, enable Space Limit and define the limit value (value type Value, value e.g. 8).
If your inventory shouldn't stack items, i.e. each item occupies one slot, set the Add Items/Weapons/Armors Type to Auto Split.
Items and equipment define how much space they occupy through the Inventory Space setting, by default it's set to 1.
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