I feel like there should be a simple answer to this but can't find it...
I'm using turn baed battles with Enemy Counter set to Letters. I'd like to show the enemy name with the counter by each enemy on the battlefield: eg 'Snake A', 'Snake B' etc. I've set up a HUD to show an HP bar and enabled 'Show Title' and 'Use name' but every snake just shows 'Snake'. Is there a way to make it show as 'Snake A'?
If the letters are added, they're added to the combatants name, so it'll show up anywhere you use the name.
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From your response I've found a simple workround: instead of using the HUD Title I've added a Status Element with text set to %n and it works perfectly.
Edit: Did a quick test and the title updated correctly. Can you give me more details on your HUD and battle setup? E.g. what are the display conditions and how is the battle started (combatant spawner, battle component, etc.).
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The HUD is very simple, pretty much a clone of the HP Bar from the tutorials. HUD type is Comvatant-Individual and Displayed Groups are Player, Ally, Enemy. There are no Status Requirements o Variable Conditions needed.
Given that there's an easy workround I'm not sure it's worth you spending much time on this.
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