edited December 2016 in Makinom Support
I think I'm having a brain fart since I'm completely sure that I've found the solution to this before; but didn't find anything in a cursory glance at my own schematics and the forum.

How do I change the Alpha opacity of a Unity Sprite via the Fade Object or node? The default doesn't work; so it there perhaps a different property I need to set it to?

Edit: Nevermind; it's actually an entirely different Script I'm looking to alter the color on, NOT a Sprite Renderer! I'll have to investigate the code...
Post edited by Kirb on
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  • edited December 2016
    Actually, the Fade Object node should do this automatically (changing the color of a sprite renderer, which should fade sprites).

    Otherwise, the Material Color node would also change the color of a sprite renderer.
    Post edited by gamingislove on
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