edited March 2017 in ORK Support
Hi All,

Is there any way of reducing the HP of the Player In just a Triggered Event, to me it appears to only be possible in an Ability attached to an Event.

Thanks
Post edited by gamingislove on
  • Sure, very possible. Just use the Change Status Value node and change the hp value.
  • edited January 2017
    Hi Shadow Fire, thanks for your response, can you show me how. I have tried just about everything but my HP has never changed. I have included an image of my test.

    http://i65.tinypic.com/jj78yg.jpg

    Many Thanks for your help.
    Post edited by ozziedave on
  • edited January 2017
    You are using the wrong node :)
    You used the Status Value To Variable node which, instead of making the character lose hp, it will just store the hp into a float variable.
    Use the Change Status Value node.
    Post edited by Shadow_Fire on
  • Thanks Shadow Fire, I should have seen that one, simplicity in itself.
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