Is there a way to check to see which animation is playing? I couldn't find an event node that would do that. I would like to know when the combatant is Idle if possible :)
@Shadow_Fire Thanks for the suggestion. At this point I'm hoping if there isn't a way to do this that GiL could maybe add it :)
I own a Makinom license but would prefer not to have add another layer of complexity to my project if I don't have to :) I haven't had the time to dig into it at all. So there's the learning curve as well.
Though in Makinom, the is animation playing node is the one you are looking for.
I own a Makinom license but would prefer not to have add another layer of complexity to my project if I don't have to :) I haven't had the time to dig into it at all. So there's the learning curve as well.