-So I noticed when I hover my cursor over an item and press the key to bring up the inventory submenu (mouse button 1, click), that it might be targeting the entire item group rather than an individual item. If I move the cursor over an item, click the right mouse button, then click on the submenu button that's supposed to equip the item, what happens is that it equips the first item of it's type and cycles it forward one space. Clicking on an item with the standard mouse button (mouse button 0, click) uses/equips the item as intended.
-On a separate note, once I can be sure that I've selected the appropriate single item with my submenu, is it possible to transfer the selection to a new item menu using an event button?
You can't change the menu's selection via events.
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-I don't want to change the selection, I'd like to keep it. I want to call up a secondary menu for inspecting items that will show the item's description in a new HUD with its own set of buttons. The menu says that's what it's intended to do, so I think the problem must lie in the fact that the item isn't being properly selected when the submenu is called using the right mouse key.
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