I would like to let the player choose one out of 5 portraits for his character, which will appear in dialogues, at the beginning of the game. How to I best go about this?
  • The combatant's Portraits settings allow you to add multiple Portrait Sets, where every set contains different portraits (e.g. for happy or sad expressions).

    When initialized, a combatant randomly uses one of the defined sets, but you can change that using the Combatant Portrait Set node in your event, e.g. after the choice dialogue :)
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  • Awesome, thanks
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