Hello everyone. I tried to use makinom to make my platformer controller but it just throws errors and I can't move (used the tutorial). Has anyone been able to use it with ORK for player and enemy AI? I tried a few scripts but my main issue is the enemy AI. Sorry for being so vague. Busy morning. Thanks!!
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I'm not sure if NavMesh is suitable for 2D movement, otherwise you can use custom/3rd party solutions, e.g. there's an implementation for PolyNav 2D available.
Generally, the move AI will only locate target positions and pass that information on to the used movement component, which does the actual movement :)
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