edited August 2014 in ORK Support
I have created a starting class which has some stat bonus I want all other classes to have too.
In the script I change the class with

ORK.Game.ActiveGroup.GetMember(0).ChangeClass(1,true,true,true,false,true,true,true);

The false is the "removeOldBonus". But when I switch the class the old stat boni are gone and only the new ones from the new class are there.
Post edited by Kashrlyyk on
  • That's because the word bonus is a bit misleading.
    It doesn't refer to status bonuses defined in the class, it refers to status development bonuses from class level ups. If you want to do those permanent bonuses, you'll have to set up class development (at least with 1 level for the bonuses).
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